The e-commerce domain is based on the ability of platforms or brands to promote offers, transform Internet users into e-shopper / m-shopper and retain customers. Provide a sales path to efficient and trouble-free payment in a very strong and very innovative competitive universe. How to have a good user experience, with good performance in a context of mobility and its constraints more and more prevalent in the act of purchase?
In stores, operators must benefit from applications allowing rapid response in interaction with a customer. This performance in an environment that is not always controlled must also be frugal in order to overcome all the constraints of indoor mobility.